Software Development Life Cycle Assignment
Software Development Life Cycle Assignment
Software
Development Life Cycle (SDLC)
SDLC stands for Software
Development Life Cycle. SDLC is a process that consists of a series of planned
activities to develop or alter the Software Products.
Software Development Life Cycle (SDLC) is a
process used by the software industry to design, develop and test high quality software’s.
The SDLC aims to produce high-quality software that meets or exceeds customer
expectations, reaches completion within times and cost estimates.
·
SDLC is the acronym of Software Development Life Cycle.
·
It is also called as Software Development Process.
·
SDLC is a framework defining tasks performed at each step in the
software development process.
·
ISO/IEC 12207 is an international standard for software life-cycle
processes. It aims to be the standard that defines all the tasks required for
developing and maintaining software.
What is SDLC?
SDLC
is a process followed for a software project, within a software organization.
It consists of a detailed plan describing how to develop, maintain, replace and
alter or enhance specific software. The life cycle defines a methodology for
improving the quality of software and the overall development process.
The
following figure is a graphical representation of the various stages of a
typical SDLC.
A typical Software Development Life Cycle
consists of the following stages −
Stage 1: Planning and Requirement
Analysis
Requirement
analysis is the most important and fundamental stage in SDLC. It is performed
by the senior members of the team with inputs from the customer, the sales
department, market surveys and domain experts in the industry. This information
is then used to plan the basic project approach and to conduct product
feasibility study in the economical, operational and technical areas.
Planning
for the quality assurance requirements and identification of the risks
associated with the project is also done in the planning stage. The outcome of
the technical feasibility study is to define the various technical approaches
that can be followed to implement the project successfully with minimum risks.
Stage 2: Defining Requirements
Once
the requirement analysis is done the next step is to clearly define and
document the product requirements and get them approved from the customer or
the market analysts. This is done through an SRS (Software Requirement
Specification) document which consists of all the product requirements
to be designed and developed during the project life cycle.
Stage 3: Designing the Product
Architecture
SRS
is the reference for product architects to come out with the best architecture
for the product to be developed. Based on the requirements specified in SRS,
usually more than one design approach for the product architecture is proposed
and documented in a DDS - Design Document Specification.
This
DDS is reviewed by all the important stakeholders and based on various
parameters as risk assessment, product robustness, design modularity, budget
and time constraints, the best design approach is selected for the product.
A
design approach clearly defines all the architectural modules of the product
along with its communication and data flow representation with the external and
third party modules (if any). The internal design of all the modules of the
proposed architecture should be clearly defined with the minutest of the
details in DDS.
Stage 4: Building or Developing
the Product
In
this stage of SDLC the actual development starts and the product is built. The
programming code is generated as per DDS during this stage. If the design is
performed in a detailed and organized manner, code generation can be
accomplished without much hassle.
Developers
must follow the coding guidelines defined by their organization and programming
tools like compilers, interpreters, debuggers, etc. are used to generate the
code. Different high level programming languages such as C, C++, Pascal, Java
and PHP are used for coding. The programming language is chosen with respect to
the type of software being developed.
Stage 5: Testing the Product
This
stage is usually a subset of all the stages as in the modern SDLC models, the
testing activities are mostly involved in all the stages of SDLC. However, this
stage refers to the testing only stage of the product where product defects are
reported, tracked, fixed and retested, until the product reaches the quality
standards defined in the SRS.
Stage 6: Deployment in the
Market and Maintenance
Once
the product is tested and ready to be deployed it is released formally in the
appropriate market. Sometimes product deployment happens in stages as per the
business strategy of that organization. The product may first be released in a
limited segment and tested in the real business environment (UAT- User
acceptance testing).
Then
based on the feedback, the product may be released as it is or with suggested
enhancements in the targeting market segment. After the product is released in
the market, its maintenance is done for the existing customer base.
SDLC Models
There
are various software development life cycle models defined and designed which
are followed during the software development process. These models are also
referred as Software Development Process Models". Each process model
follows a Series of steps unique to its type to ensure success in the process
of software development.
Following
are the most important and popular SDLC models followed in the industry −
- Waterfall Model
- Iterative Model
- Spiral Model
- V-Model
- Big Bang Model
Other
related methodologies are Agile Model, RAD Model, Rapid Application Development
and Prototyping Models.
Waterfall Model
The Waterfall Model was
the first Process Model to be introduced. It is also referred to as a linear-sequential
life cycle model. It is very simple to understand and use. In a waterfall
model, each phase must be completed before the next phase can begin and there
is no overlapping in the phases.
The Waterfall model is
the earliest SDLC approach that was used for software development.
The waterfall Model
illustrates the software development process in a linear sequential flow. This
means that any phase in the development process begins only if the previous
phase is complete. In this waterfall model, the phases do not overlap.
Waterfall Model - Design
Waterfall approach was
first SDLC Model to be used widely in Software Engineering to ensure success of
the project. In "The Waterfall" approach, the whole process of
software development is divided into separate phases. In this Waterfall model,
typically, the outcome of one phase acts as the input for the next phase
sequentially.
The following
illustration is a representation of the different phases of the Waterfall
Model.
The
sequential phases in Waterfall model are −
Ø Requirement Gathering and analysis − All possible requirements of the system
to be developed are captured in this phase and documented in a requirement specification
document.
Ø System Design − The requirement specifications from first phase are
studied in this phase and the system design is prepared. This system design
helps in specifying hardware and system requirements and helps in defining the
overall system architecture.
Ø Implementation − With inputs from the system design, the system is first
developed in small programs called units, which are integrated in the next
phase. Each unit is developed and tested for its functionality, which is
referred to as Unit Testing.
Ø Integration and Testing − All the units developed in the
implementation phase are integrated into a system after testing of each unit.
Post integration the entire system is tested for any faults and failures.
Ø Deployment of system − Once the functional and non-functional
testing is done; the product is deployed in the customer environment or
released into the market.
Ø Maintenance − There are some issues which come up in the client
environment. To fix those issues, patches are released. Also to enhance the
product some better versions are released. Maintenance is done to deliver these
changes in the customer environment.
All these phases are
cascaded to each other in which progress is seen as flowing steadily downwards
(like a waterfall) through the phases. The next phase is started only after the
defined set of goals are achieved for previous phase and it is signed off, so
the name "Waterfall Model". In this model, phases do not overlap.
Waterfall Model - Application
Every software developed
is different and requires a suitable SDLC approach to be followed based on the
internal and external factors. Some situations where the use of Waterfall model
is most appropriate are −
v Requirements are very well documented, clear and
fixed.
v Product definition is stable.
v Technology is understood and is not dynamic.
v There are no ambiguous requirements.
v Ample resources with required expertise are
available to support the product.
v The project is short.
Waterfall Model - Advantages
The advantages of
waterfall development are that it allows for departmentalization and control. A
schedule can be set with deadlines for each stage of development and a product
can proceed through the development process model phases one by one.
Development moves from
concept, through design, implementation, testing, installation,
troubleshooting, and ends up at operation and maintenance. Each phase of
development proceeds in strict order.
Some of the major
advantages of the Waterfall Model are as follows −
v Simple and easy to understand and use
v Easy to manage due to the rigidity of the model.
Each phase has specific deliverables and a review process.
v Phases are processed and completed one at a
time.
v Works well for smaller projects where
requirements are very well understood.
v Clearly defined stages.
v Well understood milestones.
v Easy to arrange tasks.
v Process and results are well documented.
Waterfall Model - Disadvantages
The disadvantage of
waterfall development is that it does not allow much reflection or revision.
Once an application is in the testing stage, it is very difficult to go back
and change something that was not well-documented or thought upon in the
concept stage.
The major disadvantages
of the Waterfall Model are as follows −
Ø No working software is produced until late
during the life cycle.
Ø High amounts of risk and uncertainty.
Ø Not a good model for complex and object-oriented
projects.
Ø Poor model for long and ongoing projects.
Ø Not suitable for the projects where requirements
are at a moderate to high risk of changing. So, risk and uncertainty is high
with this process model.
Ø It is difficult to measure progress within
stages.
Ø Cannot accommodate changing requirements.
Ø Adjusting scope during the life cycle can end a
project.
Ø Integration is done as a "big-bang. at the
very end, which doesn't allow identifying any technological or business
bottleneck or challenges early.
Iterative model
In the Iterative model,
iterative process starts with a simple implementation of a small set of the
software requirements and iteratively enhances the evolving versions until the
complete system is implemented and ready to be deployed.
An iterative life cycle
model does not attempt to start with a full specification of requirements.
Instead, development begins by specifying and implementing just part of the
software, which is then reviewed to identify further requirements. This process
is then repeated, producing a new version of the software at the end of each
iteration of the model.
Iterative Model - Design
Iterative process starts
with a simple implementation of a subset of the software requirements and
iteratively enhances the evolving versions until the full system is
implemented. At each iteration, design modifications are made and new
functional capabilities are added. The basic idea behind this method is to
develop a system through repeated cycles (iterative) and in smaller portions at
a time (incremental).
The following
illustration is a representation of the Iterative and Incremental model −
Iterative and
Incremental development is a combination of both iterative design or iterative
method and incremental build model for development. "During software
development, more than one iteration of the software development cycle may be
in progress at the same time." This process may be described as an
"evolutionary acquisition" or "incremental build"
approach."
In this incremental
model, the whole requirement is divided into various builds. During each
iteration, the development module goes through the requirements, design,
implementation and testing phases. Each subsequent release of the module adds
function to the previous release. The process continues till the complete
system is ready as per the requirement.
The key to a successful
use of an iterative software development lifecycle is rigorous validation of
requirements, and verification & testing of each version of the software
against those requirements within each cycle of the model. As the software
evolves through successive cycles, tests must be repeated and extended to
verify each version of the software.
Iterative Model - Application
Like other SDLC models,
Iterative and incremental development has some specific applications in the
software industry. This model is most often used in the following scenarios −
1. Requirements of the complete system are clearly
defined and understood.
2. Major requirements must be defined; however,
some functionalities or requested enhancements may evolve with time.
3. There is a time to the market constraint.
4. A new technology is being used and is being
learnt by the development team while working on the project.
5. Resources with needed skill sets are not
available and are planned to be used on contract basis for specific iterations.
6. There are some high-risk features and goals
which may change in the future.
Iterative Model - Pros and Cons
The advantage of this
model is that there is a working model of the system at a very early stage of
development, which makes it easier to find functional or design flaws. Finding
issues at an early stage of development enables to take corrective measures in
a limited budget.
The disadvantage with
this SDLC model is that it is applicable only to large and bulky software
development projects. This is because it is hard to break a small software
system into further small serviceable increments/modules.
The advantages of the
Iterative and Incremental SDLC Model are as follows −
v Some working functionality can be developed
quickly and early in the life cycle.
v Results are obtained early and periodically.
v Parallel development can be planned.
v Progress can be measured.
v Less costly to change the scope/requirements.
v Testing and debugging during smaller iteration
is easy.
v Risks are identified and resolved during
iteration; and each iteration is an easily managed milestone.
v Easier to manage risk - High risk part is done
first.
v With every increment, operational product is
delivered.
v Issues, challenges and risks identified from
each increment can be utilized/applied to the next increment.
v Risk analysis is better.
v It supports changing requirements.
v Initial Operating time is less.
v Better suited for large and mission-critical
projects.
v During the life cycle, software is produced
early which facilitates customer evaluation and feedback.
The disadvantages of the
Iterative and Incremental SDLC Model are as follows −
v More resources may be required.
v Although cost of change is lesser, but it is not
very suitable for changing requirements.
v More management attention is required.
v System architecture or design issues may arise
because not all requirements are gathered in the beginning of the entire life
cycle.
v Defining increments may require definition of
the complete system.
v Not suitable for smaller projects.
v Management complexity is more.
v End of project may not be known which is a risk.
v Highly skilled resources are required for risk
analysis.
v Projects progress is highly dependent upon the
risk analysis phase.
Spiral Model
The spiral model combines the idea of
iterative development with the systematic, controlled aspects of the waterfall
model. This Spiral model is a combination of iterative development process
model and sequential linear development model i.e. the waterfall model with a
very high emphasis on risk analysis. It allows incremental releases of the
product or incremental refinement through each iteration around the spiral.
Spiral Model - Design
The
spiral model has four phases. A software project repeatedly passes through
these phases in iterations called Spirals.
Identification
This
phase starts with gathering the business requirements in the baseline spiral.
In the subsequent spirals as the product matures, identification of system
requirements, subsystem requirements and unit requirements are all done in this
phase.
This
phase also includes understanding the system requirements by continuous
communication between the customer and the system analyst. At the end of the
spiral, the product is deployed in the identified market.
Design
The
Design phase starts with the conceptual design in the baseline spiral and
involves architectural design, logical design of modules, physical product
design and the final design in the subsequent spirals.
Construct or Build
The
Construct phase refers to production of the actual software product at every
spiral. In the baseline spiral, when the product is just thought of and the
design is being developed a POC (Proof of Concept) is developed in this phase
to get customer feedback.
Then
in the subsequent spirals with higher clarity on requirements and design
details a working model of the software called build is produced with a version
number. These builds are sent to the customer for feedback.
Evaluation and Risk Analysis
Risk
Analysis includes identifying, estimating and monitoring the technical
feasibility and management risks, such as schedule slippage and cost overrun.
After testing the build, at the end of first iteration, the customer evaluates
the software and provides feedback.
The
following illustration is a representation of the Spiral Model, listing the
activities in each phase.
Based on the customer evaluation, the
software development process enters the next iteration and subsequently follows
the linear approach to implement the feedback suggested by the customer. The
process of iterations along the spiral continues throughout the life of the
software.
Spiral Model Application
The
Spiral Model is widely used in the software industry as it is in sync with the
natural development process of any product, i.e. learning with maturity which
involves minimum risk for the customer as well as the development firms.
The
following pointers explain the typical uses of a Spiral Model −
1. When there is a budget
constraint and risk evaluation is important.
2. For medium to high-risk
projects.
3. Long-term project
commitment because of potential changes to economic priorities as the
requirements change with time.
4. Customer is not sure of
their requirements which is usually the case.
5. Requirements are complex
and need evaluation to get clarity.
6. New product line which
should be released in phases to get enough customer feedback.
7. Significant changes are
expected in the product during the development cycle.
Spiral Model - Pros and Cons
The
advantage of spiral lifecycle model is that it allows elements of the product
to be added in, when they become available or known. This assures that there is
no conflict with previous requirements and design.
This
method is consistent with approaches that have multiple software builds and
releases which allows making an orderly transition to a maintenance activity.
Another positive aspect of this method is that the spiral model forces an early
user involvement in the system development effort.
On
the other side, it takes a very strict management to complete such products and
there is a risk of running the spiral in an indefinite loop. So, the discipline
of change and the extent of taking change requests is very important to develop
and deploy the product successfully.
The
advantages of the Spiral SDLC Model are as follows −
v Changing requirements can
be accommodated.
v Allows extensive use of
prototypes.
v Requirements can be
captured more accurately.
v Users see the system
early.
v Development can be divided
into smaller parts and the risky parts can be developed earlier which helps in
better risk management.
The
disadvantages of the Spiral SDLC Model are as follows −
v Management is more
complex.
v End of the project may not
be known early.
v Not suitable for small or
low risk projects and could be expensive for small projects.
v Process is complex
v Spiral may go on
indefinitely.
v Large number of
intermediate stages requires excessive documentation.
V-Model
The V-model is an SDLC model where execution
of processes happens in a sequential manner in a V-shape. It is also known
as Verification and Validation model.
The
V-Model is an extension of the waterfall model and is based on the association
of a testing phase for each corresponding development stage. This means that
for every single phase in the development cycle, there is a directly associated
testing phase. This is a highly-disciplined model and the next phase starts
only after completion of the previous phase.
V-Model - Design
Under
the V-Model, the corresponding testing phase of the development phase is
planned in parallel. So, there are Verification phases on one side of the ‘V’
and Validation phases on the other side. The Coding Phase joins the two sides
of the V-Model.
The
following illustration depicts the different phases in a V-Model of the SDLC.
V-Model - Verification Phases
There
are several Verification phases in the V-Model, each of these are explained in
detail below.
Business Requirement Analysis
This
is the first phase in the development cycle where the product requirements are
understood from the customer’s perspective. This phase involves detailed
communication with the customer to understand his expectations and exact
requirement. This is a very important activity and needs to be managed well, as
most of the customers are not sure about what exactly they need. The acceptance
test design planning is done at this stage as business requirements
can be used as an input for acceptance testing.
System Design
Once
you have the clear and detailed product requirements, it is time to design the
complete system. The system design will have the understanding and detailing
the complete hardware and communication setup for the product under
development. The system test plan is developed based on the system design. Doing
this at an earlier stage leaves more time for the actual test execution later.
Architectural Design
Architectural
specifications are understood and designed in this phase. Usually more than one
technical approach is proposed and based on the technical and financial
feasibility the final decision is taken. The system design is broken down
further into modules taking up different functionality. This is also referred
to as High Level Design (HLD).
The
data transfer and communication between the internal modules and with the
outside world (other systems) is clearly understood and defined in this stage.
With this information, integration tests can be designed and documented during
this stage.
Module Design
In
this phase, the detailed internal design for all the system modules is
specified, referred to as Low Level Design (LLD). It is important
that the design is compatible with the other modules in the system architecture
and the other external systems. The unit tests are an essential part of any
development process and helps eliminate the maximum faults and errors at a very
early stage. These unit tests can be designed at this stage based on the
internal module designs.
Coding Phase
The
actual coding of the system modules designed in the design phase is taken up in
the Coding phase. The best suitable programming language is decided based on
the system and architectural requirements.
The
coding is performed based on the coding guidelines and standards. The code goes
through numerous code reviews and is optimized for best performance before the
final build is checked into the repository.
Validation Phases
The
different Validation Phases in a V-Model are explained in detail below.
Unit Testing
Unit
tests designed in the module design phase are executed on the code during this
validation phase. Unit testing is the testing at code level and helps eliminate
bugs at an early stage, though all defects cannot be uncovered by unit testing.
Integration Testing
Integration
testing is associated with the architectural design phase. Integration tests
are performed to test the coexistence and communication of the internal modules
within the system.
System Testing
System
testing is directly associated with the system design phase. System tests check
the entire system functionality and the communication of the system under
development with external systems. Most of the software and hardware
compatibility issues can be uncovered during this system test execution.
Acceptance Testing
Acceptance
testing is associated with the business requirement analysis phase and involves
testing the product in user environment. Acceptance tests uncover the
compatibility issues with the other systems available in the user environment.
It also discovers the non-functional issues such as load and performance
defects in the actual user environment.
V- Model ─ Application
V-
Model application is almost the same as the waterfall model, as both the models
are of sequential type. Requirements have to be very clear before the project
starts, because it is usually expensive to go back and make changes. This model
is used in the medical development field, as it is strictly a disciplined
domain.
The
following pointers are some of the most suitable scenarios to use the V-Model
application.
Ø Requirements are well
defined, clearly documented and fixed.
Ø Product definition is
stable.
Ø Technology is not dynamic
and is well understood by the project team.
Ø There are no ambiguous or
undefined requirements.
Ø The project is short.
V-Model - Pros and Cons
The
advantage of the V-Model method is that it is very easy to understand and
apply. The simplicity of this model also makes it easier to manage. The
disadvantage is that the model is not flexible to changes and just in case
there is a requirement change, which is very common in today’s dynamic world,
it becomes very expensive to make the change.
The
advantages of the V-Model method are as follows −
v This is a
highly-disciplined model and Phases are completed one at a time.
v Works well for smaller
projects where requirements are very well understood.
v Simple and easy to
understand and use.
v Easy to manage due to the
rigidity of the model. Each phase has specific deliverables and a review
process.
The
disadvantages of the V-Model method are as follows −
v High risk and uncertainty.
v Not a good model for
complex and object-oriented projects.
v Poor model for long and
ongoing projects.
v Not suitable for the
projects where requirements are at a moderate to high risk of changing.
v Once an application is in
the testing stage, it is difficult to go back and change a functionality.
v No working software is
produced until late during the life cycle.
Big
Bang Model
The Big Bang model is an SDLC model where we
do not follow any specific process. The development just starts with the
required money and efforts as the input, and the output is the software
developed which may or may not be as per customer requirement. This Big Bang
Model does not follow a process/procedure and there is a very little planning
required. Even the customer is not sure about what exactly he wants and the
requirements are implemented on the fly without much analysis.
Usually
this model is followed for small projects where the development teams are very
small.
Big Bang Model ─ Design and Application
The
Big Bang Model comprises of focusing all the possible resources in the software
development and coding, with very little or no planning. The requirements are
understood and implemented as they come. Any changes required may or may not
need to revamp the complete software.
This
model is ideal for small projects with one or two developers working together
and is also useful for academic or practice projects. It is an ideal model for
the product where requirements are not well understood and the final release
date is not given.
Big Bang Model - Pros and Cons
The
advantage of this Big Bang Model is that it is very simple and requires very
little or no planning. Easy to manage and no formal procedure are required.
However,
the Big Bang Model is a very high risk model and changes in the requirements or
misunderstood requirements may even lead to complete reversal or scraping of
the project. It is ideal for repetitive or small projects with minimum risks.
The
advantages of the Big Bang Model are as follows −
Ø This is a very simple
model
Ø Little or no planning
required
Ø Easy to manage
Ø Very few resources
required
Ø Gives flexibility to
developers
Ø It is a good learning aid
for new comers or students.
The
disadvantages of the Big Bang Model are as follows −
Ø Very High risk and
uncertainty.
Ø Not a good model for
complex and object-oriented projects.
Ø Poor model for long and
ongoing projects.
Ø Can turn out to be very
expensive if requirements are misunderstood.
Agile SDLC model
Agile SDLC model is a
combination of iterative and incremental process models with focus on process
adaptability and customer satisfaction by rapid delivery of working software
product. Agile Methods break the product into small incremental builds. These
builds are provided in iterations. Each iteration typically lasts from about
one to three weeks. Every iteration involves cross functional teams working
simultaneously on various areas like −
- Planning
- Requirements Analysis
- Design
- Coding
- Unit Testing and
- Acceptance Testing.
At the end of the
iteration, a working product is displayed to the customer and important
stakeholders.
What is Agile?
Agile model believes
that every project needs to be handled differently and the existing methods
need to be tailored to best suit the project requirements. In Agile, the tasks
are divided to time boxes (small time frames) to deliver specific features for
a release.
Iterative approach is
taken and working software build is delivered after each iteration. Each build
is incremental in terms of features; the final build holds all the features
required by the customer.
Here is a graphical
illustration of the Agile Model −
The Agile thought
process had started early in the software development and started becoming
popular with time due to its flexibility and adaptability.
The most popular Agile
methods include Rational Unified Process (1994), Scrum (1995), Crystal Clear,
Extreme Programming (1996), Adaptive Software Development, Feature Driven
Development, and Dynamic Systems Development Method (DSDM) (1995). These are
now collectively referred to as Agile Methodologies, after the
Agile Manifesto was published in 2001.
Following are the
Agile Manifesto principles −
1. Individuals and interactions − In Agile development, self-organization
and motivation are important, as are interactions like co-location and pair
programming.
2. Working software − Demo working software is considered the
best means of communication with the customers to understand their
requirements, instead of just depending on documentation.
3. Customer collaboration − As the requirements cannot be gathered
completely in the beginning of the project due to various factors, continuous
customer interaction is very important to get proper product requirements.
4. Responding to change − Agile Development is focused on quick
responses to change and continuous development.
Agile Vs Traditional SDLC Models
Agile is based on
the adaptive software development methods, whereas the traditional
SDLC models like the waterfall model is based on a predictive approach.
Predictive teams in the traditional SDLC models usually work with detailed
planning and have a complete forecast of the exact tasks and features to be
delivered in the next few months or during the product life cycle.
Predictive methods
entirely depend on the requirement analysis and planning done
in the beginning of cycle. Any changes to be incorporated go through a strict
change control management and prioritization.
Agile uses an adaptive
approach where there is no detailed planning and there is clarity on
future tasks only in respect of what features need to be developed. There is
feature driven development and the team adapts to the changing product
requirements dynamically. The product is tested very frequently, through the
release iterations, minimizing the risk of any major failures in future.
Customer Interaction is the backbone of this Agile methodology,
and open communication with minimum documentation are the typical features of
Agile development environment. The agile teams work in close collaboration with
each other and are most often located in the same geographical location.
Agile Model - Pros and Cons
Agile methods are being
widely accepted in the software world recently. However, this method may not
always be suitable for all products. Here are some pros and cons of the Agile
model.
The advantages of the
Agile Model are as follows −
v Is a very realistic approach to software
development.
v Promotes teamwork and cross training.
v Functionality can be developed rapidly and
demonstrated.
v Resource requirements are minimum.
v Suitable for fixed or changing requirements
v Delivers early partial working solutions.
v Good model for environments that change
steadily.
v Minimal rules, documentation easily employed.
v Enables concurrent development and delivery
within an overall planned context.
v Little or no planning required.
v Easy to manage.
v Gives flexibility to developers.
The disadvantages of
the Agile Model are as follows −
v Not suitable for handling complex dependencies.
v More risk of sustainability, maintainability and
extensibility.
v An overall plan, an agile leader and agile PM
practice is a must without which it will not work.
v Strict delivery management dictates the scope,
functionality to be delivered, and adjustments to meet the deadlines.
v Depends heavily on customer interaction, so if
customer is not clear, team can be driven in the wrong direction.
v There is a very high individual dependency,
since there is minimum documentation generated.
v Transfer of technology to new team members may
be quite challenging due to lack of documentation.
RAD
The RAD (Rapid Application
Development) model is based on prototyping and iterative development
with no specific planning involved. The process of writing the software itself
involves the planning required for developing the product.
Rapid
Application Development focuses on gathering customer requirements through
workshops or focus groups, early testing of the prototypes by the customer
using iterative concept, reuse of the existing prototypes (components),
continuous integration and rapid delivery.
What is RAD?
Rapid
application development is a software development methodology that uses minimal
planning in favor of rapid prototyping. A prototype is a working model that is
functionally equivalent to a component of the product.
In
the RAD model, the functional modules are developed in parallel as prototypes
and are integrated to make the complete product for faster product delivery.
Since there is no detailed preplanning, it makes it easier to incorporate the
changes within the development process.
RAD
projects follow iterative and incremental model and have small teams comprising
of developers, domain experts, customer representatives and other IT resources
working progressively on their component or prototype.
The
most important aspect for this model to be successful is to make sure that the
prototypes developed are reusable.
RAD Model Design
RAD
model distributes the analysis, design, build and test phases into a series of
short, iterative development cycles.
Following
are the various phases of the RAD Model −
Business Modeling
The
business model for the product under development is designed in terms of flow
of information and the distribution of information between various business
channels. A complete business analysis is performed to find the vital
information for business, how it can be obtained, how and when is the
information processed and what are the factors driving successful flow of
information.
Data Modeling
The
information gathered in the Business Modelling phase is reviewed and analyzed
to form sets of data objects vital for the business. The attributes of all data
sets is identified and defined. The relation between these data objects are
established and defined in detail in relevance to the business model.
Process Modeling
The
data object sets defined in the Data Modelling phase are converted to establish
the business information flow needed to achieve specific business objectives as
per the business model. The process model for any changes or enhancements to
the data object sets is defined in this phase. Process descriptions for adding,
deleting, retrieving or modifying a data object are given.
Application Generation
The
actual system is built and coding is done by using automation tools to convert
process and data models into actual prototypes.
Testing and Turnover
The
overall testing time is reduced in the RAD model as the prototypes are
independently tested during every iteration. However, the data flow and the
interfaces between all the components need to be thoroughly tested with
complete test coverage. Since most of the programming components have already
been tested, it reduces the risk of any major issues.
The
following illustration describes the RAD Model in detail.
RAD Model Vs Traditional SDLC
The
traditional SDLC follows a rigid process models with high emphasis on
requirement analysis and gathering before the coding starts. It puts pressure
on the customer to sign off the requirements before the project starts and the
customer doesn’t get the feel of the product as there is no working build
available for a long time.
The
customer may need some changes after he gets to see the software. However, the
change process is quite rigid and it may not be feasible to incorporate major
changes in the product in the traditional SDLC.
The
RAD model focuses on iterative and incremental delivery of working models to
the customer. This results in rapid delivery to the customer and customer
involvement during the complete development cycle of product reducing the risk
of non-conformance with the actual user requirements.
RAD Model - Application
RAD
model can be applied successfully to the projects in which clear modularization
is possible. If the project cannot be broken into modules, RAD may fail.
The
following pointers describe the typical scenarios where RAD can be used −
Ø RAD should be used only
when a system can be modularized to be delivered in an incremental manner.
Ø It should be used if there
is a high availability of designers for Modeling.
Ø It should be used only if
the budget permits use of automated code generating tools.
Ø RAD SDLC model should be
chosen only if domain experts are available with relevant business knowledge.
Ø Should be used where the
requirements change during the project and working prototypes are to be
presented to customer in small iterations of 2-3 months.
RAD Model - Pros and Cons
RAD
model enables rapid delivery as it reduces the overall development time due to
the reusability of the components and parallel development. RAD works well only
if high skilled engineers are available and the customer is also committed to
achieve the targeted prototype in the given time frame. If there is commitment
lacking on either side the model may fail.
The
advantages of the RAD Model are as follows −
v Changing requirements can
be accommodated.
v Progress can be measured.
v Iteration time can be
short with use of powerful RAD tools.
v Productivity with fewer
people in a short time.
v Reduced development time.
v Increases reusability of
components.
v Quick initial reviews
occur.
v Encourages customer
feedback.
v Integration from very
beginning solves a lot of integration issues.
The
disadvantages of the RAD Model are as follows −
v Dependency on technically
strong team members for identifying business requirements.
v Only system that can be
modularized can be built using RAD.
v Requires highly skilled
developers/designers.
v High dependency on Modeling
skills.
v Inapplicable to cheaper
projects as cost of Modeling and automated code generation is very high.
v Management complexity is
more.
v Suitable for systems that
are component based and scalable.
v Requires user involvement
throughout the life cycle.
v Suitable for project
requiring shorter development times.
Software
Prototyping
The Software Prototyping refers to building
software application prototypes which displays the functionality of the product
under development, but may not actually hold the exact logic of the original
software.
Software
prototyping is becoming very popular as a software development model, as it
enables to understand customer requirements at an early stage of development.
It helps get valuable feedback from the customer and helps software designers
and developers understand about what exactly is expected from the product under
development.
What is Software Prototyping?
Prototype
is a working model of software with some limited functionality. The prototype
does not always hold the exact logic used in the actual software application
and is an extra effort to be considered under effort estimation.
Prototyping
is used to allow the users evaluate developer proposals and try them out before
implementation. It also helps understand the requirements which are user
specific and may not have been considered by the developer during product
design.
Following
is a stepwise approach explained to design a software prototype.
Basic Requirement Identification
This
step involves understanding the very basics product requirements especially in
terms of user interface. The more intricate details of the internal design and
external aspects like performance and security can be ignored at this stage.
Developing the initial Prototype
The
initial Prototype is developed in this stage, where the very basic requirements
are showcased and user interfaces are provided. These features may not exactly
work in the same manner internally in the actual software developed. While, the
workarounds are used to give the same look and feel to the customer in the
prototype developed.
Review of the Prototype
The
prototype developed is then presented to the customer and the other important
stakeholders in the project. The feedback is collected in an organized manner
and used for further enhancements in the product under development.
Revise and Enhance the Prototype
The
feedback and the review comments are discussed during this stage and some
negotiations happen with the customer based on factors like – time and budget
constraints and technical feasibility of the actual implementation. The changes
accepted are again incorporated in the new Prototype developed and the cycle
repeats until the customer expectations are met.
Prototypes
can have horizontal or vertical dimensions. A Horizontal prototype displays the
user interface for the product and gives a broader view of the entire system,
without concentrating on internal functions. A Vertical prototype on the other
side is a detailed elaboration of a specific function or a sub system in the
product.
The
purpose of both horizontal and vertical prototype is different. Horizontal
prototypes are used to get more information on the user interface level and the
business requirements. It can even be presented in the sales demos to get
business in the market. Vertical prototypes are technical in nature and are
used to get details of the exact functioning of the sub systems. For example,
database requirements, interaction and data processing loads in a given sub
system.
Software Prototyping - Types
There
are different types of software prototypes used in the industry. Following are
the major software prototyping types used widely −
Throwaway/Rapid Prototyping
Throwaway
prototyping is also called as rapid or close ended prototyping. This type of
prototyping uses very little efforts with minimum requirement analysis to build
a prototype. Once the actual requirements are understood, the prototype is
discarded and the actual system is developed with a much clear understanding of
user requirements.
Evolutionary Prototyping
Evolutionary
prototyping also called as breadboard prototyping is based on building actual
functional prototypes with minimal functionality in the beginning. The
prototype developed forms the heart of the future prototypes on top of which
the entire system is built. By using evolutionary prototyping, the
well-understood requirements are included in the prototype and the requirements
are added as and when they are understood.
Incremental Prototyping
Incremental
prototyping refers to building multiple functional prototypes of the various
sub-systems and then integrating all the available prototypes to form a
complete system.
Extreme Prototyping
Extreme
prototyping is used in the web development domain. It consists of three
sequential phases. First, a basic prototype with all the existing pages is
presented in the HTML format. Then the data processing is simulated using a
prototype services layer. Finally, the services are implemented and integrated
to the final prototype. This process is called Extreme Prototyping used to draw
attention to the second phase of the process, where a fully functional UI is
developed with very little regard to the actual services.
Software Prototyping - Application
Software
Prototyping is most useful in development of systems having high level of user
interactions such as online systems. Systems which need users to fill out forms
or go through various screens before data is processed can use prototyping very
effectively to give the exact look and feel even before the actual software is
developed.
Software
that involves too much of data processing and most of the functionality is
internal with very little user interface does not usually benefit from
prototyping. Prototype development could be an extra overhead in such projects
and may need lot of extra efforts.
Software Prototyping - Pros and Cons
Software
prototyping is used in typical cases and the decision should be taken very
carefully so that the efforts spent in building the prototype add considerable
value to the final software developed. The model has its own pros and cons
discussed as follows.
The
advantages of the Prototyping Model are as follows −
Ø Increased user involvement
in the product even before its implementation.
Ø Since a working model of
the system is displayed, the users get a better understanding of the system
being developed.
Ø Reduces time and cost as
the defects can be detected much earlier.
Ø Quicker user feedback is
available leading to better solutions.
Ø Missing functionality can
be identified easily.
Ø Confusing or difficult
functions can be identified.
The
Disadvantages of the Prototyping Model are as follows −
Ø Risk of insufficient
requirement analysis owing to too much dependency on the prototype.
Ø Users may get confused in
the prototypes and actual systems.
Ø Practically, this
methodology may increase the complexity of the system as scope of the system
may expand beyond original plans.
Ø Developers may try to
reuse the existing prototypes to build the actual system, even when it is not
technically feasible.
Ø The effort invested in
building prototypes may be too much if it is not monitored properly.
About Software Development as a Service (SDaaS)
With
all of the above in mind, Software Development as a Service, or SDaaS, refers
to the vast range of services available from vendors who will take over aspects
of the software development lifecycle process in some way, shape or form.
These
companies may dedicate teams of individuals to managing the software lifecycle
in a way that supports the client company based on discovery and participation.
Many
of these systems rely on the agile method, because it can be very symbiotic
with the nature of SDaaS. Because there's so much interactivity and
interoperability, the client can routinely interface with the support vendor in
ways that promote good results.
Vendors
may have scrum masters and other practitioners available to guide development
or deployment teams that deliver according to specific needs.
Some
vendors characterize this as offering software development services with
ongoing projected costs, in order to help clients to outsource, although many
consider SDaaS to be different than the outsourced IT model.
Final Thoughts
All
of the above helps to show why the software development life cycle is important
and how it has evolved over time.
Think
about this fundamental method of creating the apps, executables and software
products we use on a daily basis.
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